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Postitatud Permamuted, 28.12.2017 - 13:46
I know i said i was going to step away from any strat changes but doing so just because of the flaming/harassment from a small number of loud players is a poor reason. Players are asking for a few changes and I know nobody else will do it. I was going to wait until the buildings are live but Ivan tells me thats a few months away yet because coding is required and clovis is busy with the mapmaker. Here is what we've got so far.

Desert Storm:

-1 defence to helicopters.

Many players are asking for this. It's hard to deny that it's needed. It is also a pretty minor nerf and will fix that issue where you send a mixed stack of inf/helis at a city to contest expansion and the helis defend randomly instead of the infantry due to them both having the same defensive stat.

Master of Stealth:

-1 attack +1 defence to infantry.

An interesting suggestion by trollface/chess. Personally i think it is worth betaing for a while at least. Anyone who plays mos can attest to its' poor defensive capabilities. The strat definitely struggles in close quarters vs all the competitive strategies even within its niche and this would help remedy that. While it weakens mos' t1 expansion slightly it does improve its' expansion contesting capabilities with mixed marine/inf stacks. The overall net effect should be that of a boost to the strat. It should expand upon the strategies niche where it is only good if played far away from any opponents.

Guerilla Warfare:


Remove marine defense bonus vs infantry.

Gw militia had 5 defence until amok fixed the city defense bonus bug. Defence bonuses were removed from all strats except for gw which was accidentally skipped over. However gw is a very popular strat so most people were ok with it. Gw counters the infantry based strats pretty hard so they do need this.

Blitzkrieg:

+1 range to all units

The idea to to improve the strats unique playstyle as a counter to defensive players.

Iron fist:

+1 range to militia.

This was suggested 5 years ago but not implemented as it was too controversial. Almost all the strategies have been boosted since then and now iron fist finds itself in competition with lb. This will give the strat the ability to use its militia to wall.

Lucky Bastard:

-3 crit to all units

The strat has been continually boosted since its original nerf from +15 crit back in 2011/2012. Almost all the strats have seen boosts since that time and we are now at +13 crit as well as having the cost nerfs to the infantry and militia removed. We've gone too far and need to take a step back. The strategies primary units are militia, inf, tanks and transports. It boasts close to pd defence and ironfist attack without the range nerfs. The only nerfs on the strat are to its tanks and transports. This is not enough given all the benefits.

Feel free to throw out any other suggestions/ideas you have regarding these or any of the other strategies. Maybe its time to revisit blitz or LB. I will update the thread as we go. Please keep it constructive and civil. I will be deleting any trolling/flaming or offtopic comments. Also please refrain from adding the usual reactionary posts to this thread. Let the fun begin.
29.12.2017 - 14:46
Buff: SM, Blitz - possibly ra
nerf: ds, gw
don't change: MoS
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No such thing as a good girl, you are just not the right guy.

Laadimine...
Laadimine...
29.12.2017 - 14:47
Kirjutas Permamuted, 29.12.2017 at 08:11

Kirjutas Steve Aoki, 28.12.2017 at 14:21

Dont.. buff.. SM.


K we will discard any sm buffs for the time being. It does seem like all the actual sm players are happy with it.


Well, as long as steve says it's okay...
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No such thing as a good girl, you are just not the right guy.

Laadimine...
Laadimine...
29.12.2017 - 15:00
Bla come on why nerf gw.Change turk meta of pd/imp.
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Laadimine...
Laadimine...
29.12.2017 - 15:22
IF: well LB better and become more popular than it as long as both have +10 cost to all units with LB op range so I suggest to add +1 range to millia to make walls atleast, no one will waste 3 infs with 180 cost to wall a city.

Blitz: its weak rn and being rare to use so add +1 def to millia.

GW: I support a -1 def to millia or -1 range to millia or marine.

RA: need an inf or millia boost cus its suck hard.

DS: need a heli nerf its too op.

HW: delete it, such a troll start no one use it except don.. D

about destroyers it should have capacity with all strats not with NC only, its not that op if u add it.. its expensive already lol

SM/PD/IMP/LB/GC/NC are fine don't touch them
Laadimine...
Laadimine...
29.12.2017 - 15:36
 Nero
RA and Blitz need buff
Give us Hold the Line and Scorched Earth already
And add more things to the SP store
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Laochra¹: i pray to the great zizou, that my tb stops the airtrans of the yellow infidel
Laadimine...
Laadimine...
29.12.2017 - 21:06
 Witch-Doctor (Moderaator)
Kirjutas JUGERS2, 29.12.2017 at 15:00

Bla come on why nerf gw.Change turk meta of pd/imp.


gw roflstomps pd and imp turk pretty hard
Laadimine...
Laadimine...
29.12.2017 - 21:15
 Witch-Doctor (Moderaator)
Kirjutas Permamuted, 29.12.2017 at 08:11


Nobody uses it? I see it in duels and cws all the time. 2 players on the same team were blitz in a cw yesterday. +1 att to inf or tanks though might be worth adding. Militia attack would be too powerful. A tank boost would fit the theme.

Why not buff blitz in a more obvious way. Add another +1 or +2 range to all units. Make it a true force to be reckoned with when it comes to expansion sniping. Being able to rush any enemy expansion t1 would add to the unique playstyle of blitz as a surprise hard counter to defensive players.
Laadimine...
Laadimine...
30.12.2017 - 00:04
Kirjutas Witch-Doctor, 29.12.2017 at 21:15

Kirjutas Permamuted, 29.12.2017 at 08:11


Nobody uses it? I see it in duels and cws all the time. 2 players on the same team were blitz in a cw yesterday. +1 att to inf or tanks though might be worth adding. Militia attack would be too powerful. A tank boost would fit the theme.

Why not buff blitz in a more obvious way. Add another +1 or +2 range to all units. Make it a true force to be reckoned with when it comes to expansion sniping. Being able to rush any enemy expansion t1 would add to the unique playstyle of blitz as a surprise hard counter to defensive players.

Support
Laadimine...
Laadimine...
30.12.2017 - 01:43
Kirjutas Witch-Doctor, 29.12.2017 at 21:06

Kirjutas JUGERS2, 29.12.2017 at 15:00

Bla come on why nerf gw.Change turk meta of pd/imp.


gw roflstomps pd and imp turk pretty hard

yeah, no
Laadimine...
Laadimine...
30.12.2017 - 02:24
Kirjutas Ghost, 29.12.2017 at 15:22

HW: delete it, such a troll start no one use it except don.. D

NO!
HW MOST FUN STRAT

Kirjutas Enigma Code, 30.12.2017 at 00:04

Kirjutas Witch-Doctor, 29.12.2017 at 21:15

Kirjutas Permamuted, 29.12.2017 at 08:11


Nobody uses it? I see it in duels and cws all the time. 2 players on the same team were blitz in a cw yesterday. +1 att to inf or tanks though might be worth adding. Militia attack would be too powerful. A tank boost would fit the theme.

Why not buff blitz in a more obvious way. Add another +1 or +2 range to all units. Make it a true force to be reckoned with when it comes to expansion sniping. Being able to rush any enemy expansion t1 would add to the unique playstyle of blitz as a surprise hard counter to defensive players.

Support

Support
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Laadimine...
Laadimine...
30.12.2017 - 04:26
Nobody says a shit about most fucked up strategy in the game (Lucky Bastard) really its name is retarded itself just free states
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Our next Moments are Tomorrows Memories
Laadimine...
Laadimine...
30.12.2017 - 04:42
Kirjutas SyrianDevil, 30.12.2017 at 04:26

Nobody says a shit about most fucked up strategy in the game (Lucky Bastard) really its name is retarded itself just free states

Looks like someone got tired getting LB rushed by wd... still, LB is more than fine
Laadimine...
Laadimine...
30.12.2017 - 10:36
I suggest new strat, super RA:

for main attack: +10 att ; +10 def ; +15 range; +5 HP; + 50 critical; - 50 cost
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...још сте ту...
Laadimine...
Laadimine...
30.12.2017 - 12:20
Kirjutas xBugs, 30.12.2017 at 04:42

Kirjutas SyrianDevil, 30.12.2017 at 04:26

Nobody says a shit about most fucked up strategy in the game (Lucky Bastard) really its name is retarded itself just free states

Looks like someone got tired getting LB rushed by wd... still, LB is more than fine

are you trying to grab attention or something ?
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No such thing as a good girl, you are just not the right guy.

Laadimine...
Laadimine...
30.12.2017 - 12:46
Kirjutas Black Swans, 30.12.2017 at 12:20

Kirjutas xBugs, 30.12.2017 at 04:42

Kirjutas SyrianDevil, 30.12.2017 at 04:26

Nobody says a shit about most fucked up strategy in the game (Lucky Bastard) really its name is retarded itself just free states

Looks like someone got tired getting LB rushed by wd... still, LB is more than fine

are you trying to grab attention or something ?

Yeah, your sister's... And I think it was a success if you ask me. Jeez, not allowed to make jokes these days. Idk what u want or where your manners are... but if it is a 1v1 or a duel you want, i would be more than happy to accommodate you
Laadimine...
Laadimine...
30.12.2017 - 12:58
Kirjutas Ghost, 29.12.2017 at 15:22

IF: well LB better and become more popular than it as long as both have +10 cost to all units with LB op range so I suggest to add +1 range to millia to make walls atleast, no one will waste 3 infs with 180 cost to wall a city.

Blitz: its weak rn and being rare to use so add +1 def to millia.

GW: I support a -1 def to millia or -1 range to millia or marine.

RA: need an inf or millia boost cus its suck hard.

DS: need a heli nerf its too op.

HW: delete it, such a troll start no one use it except don.. D

about destroyers it should have capacity with all strats not with NC only, its not that op if u add it.. its expensive already lol

SM/PD/IMP/LB/GC/NC are fine don't touch them
THIS. Bang on.
Laadimine...
Laadimine...
30.12.2017 - 13:00
Kirjutas Ghost, 29.12.2017 at 15:22

HW: delete it, such a troll start no one use it except don.. D

I am using it many times and if you will go outside eu+ you will find it's usefull
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Do you fear death? Do you fear that dark abyss? All your deeds laid bare. All your sins punished.
Laadimine...
Laadimine...
01.01.2018 - 16:15
Kirjutas Abraham, 29.12.2017 at 08:23

Iron fist
I suggest to add +1 range for iron fist militia for walling purposes


We should discuss this again. Maybe just beta it for a while and see how it feels. It was suggested 5 years ago and wasnt implemented as it was too controversial. However so many strats have been boosted since that time. Ill add it to the thread and see what people think.

Kirjutas Witch-Doctor, 29.12.2017 at 21:15

Why not buff blitz in a more obvious way. Add another +1 or +2 range to all units. Make it a true force to be reckoned with when it comes to expansion sniping. Being able to rush any enemy expansion t1 would add to the unique playstyle of blitz as a surprise hard counter to defensive players.


I'll add this as a suggestion and see.
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Laadimine...
Laadimine...
01.01.2018 - 16:29
Kirjutas Permamuted, 01.01.2018 at 16:15

Kirjutas Abraham, 29.12.2017 at 08:23



Kirjutas Witch-Doctor, 29.12.2017 at 21:15

Why not buff blitz in a more obvious way. Add another +1 or +2 range to all units. Make it a true force to be reckoned with when it comes to expansion sniping. Being able to rush any enemy expansion t1 would add to the unique playstyle of blitz as a surprise hard counter to defensive players.


I'll add this as a suggestion and see.

I think that is a good tweek but it should complemented with -10 for tanks as well
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Laadimine...
Laadimine...
01.01.2018 - 19:33
Don't fucking delete hw.
Laadimine...
Laadimine...
01.01.2018 - 20:08
 Acquiesce (Moderaator)
Support heli change and IF +1 militia range
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The church is near, but the road is icy... the bar is far away, but I will walk carefully...
Laadimine...
Laadimine...
02.01.2018 - 13:48
As it stands the Ds and gw nerfs will 100% happen. The MoS and Iron fist changes are looking very likely to be implemented. The blitz change people need to pick. Tank boost or +1 range to all units.
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Laadimine...
Laadimine...
02.01.2018 - 15:42
 razm
Kirjutas Permamuted, 02.01.2018 at 13:48

As it stands the Ds and gw nerfs will 100% happen. The MoS and Iron fist changes are looking very likely to be implemented. The blitz change people need to pick. Tank boost or +1 range to all units.

Ofc the range , getting more units(inf, milt) can help in attack better than this +1 att to tanks
Laadimine...
Laadimine...
02.01.2018 - 16:06
Kirjutas Permamuted, 02.01.2018 at 13:48

As it stands the Ds and gw nerfs will 100% happen. The MoS and Iron fist changes are looking very likely to be implemented. The blitz change people need to pick. Tank boost or +1 range to all units.

Has to be the range of all units of course
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The Gifted INC.


Laadimine...
Laadimine...
02.01.2018 - 17:54
Lol guys do whatever you want.

i dont know why you even ask us in forums if no one exept mods get to choose what to do with strats.

just make the game as its easier for you to play and let players do whate 've r they want
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Laadimine...
Laadimine...
02.01.2018 - 17:55
SM is the best. I always win with it. IMP is good too
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Vladracovita00330
Laadimine...
Laadimine...
02.01.2018 - 18:43
Kirjutas AlBoZzZ, 02.01.2018 at 17:54

Lol guys do whatever you want.

i dont know why you even ask us in forums if no one exept mods get to choose what to do with strats.

just make the game as its easier for you to play and let players do whate 've r they want


The mos change is literally the only suggestion that originated from any mods. All the others originate from players and can be found both here and in the suggestions forum. By all means be a part of the anti-strat change brigade and choose not to add anything useful to this thread. But please dont invent nonsense to support your standpoint.

Some players are always trying to project agendas and notions of selfish motives onto "us guys". Its annoying, unwarranted and totally untrue. It is why i am beng strict with moderating this thread to prevent it from being filled with the usual trash troll posts. I'm letting your post stand to make this position clear.

While I'm at it i should also respond to this.

Kirjutas Black Swans, 29.12.2017 at 14:47

Well, as long as steve says it's okay...


Steve is a well known sm player and his opinion should be held in high regard. This is also true of witch doctor. But i should point out i have also consulted other players who have not commented in this thread. Players like mauzer, acquiesce etc. Id love an sm boost. It's 1 of my favourite strats. But if we are being objective the reality is it probably doesn't need it.
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Laadimine...
Laadimine...
02.01.2018 - 18:46
Kirjutas Permamuted, 02.01.2018 at 18:43

Steve is a well known sm player and his opinion should be held in high regard. This is also true of witch doctor. But i should point out i have also consulted other players who have not commented in this thread. Players like mauzer, acquiesce etc. Id love an sm boost. It's 1 of my favourite strats. But if we are being objective the reality is it probably doesn't need it.


steve just rushes. i want sm to be something more than that.
Laadimine...
Laadimine...
02.01.2018 - 18:55
Kirjutas boywind2, 02.01.2018 at 18:46

Kirjutas Permamuted, 02.01.2018 at 18:43

Steve is a well known sm player and his opinion should be held in high regard. This is also true of witch doctor. But i should point out i have also consulted other players who have not commented in this thread. Players like mauzer, acquiesce etc. Id love an sm boost. It's 1 of my favourite strats. But if we are being objective the reality is it probably doesn't need it.


steve just rushes. i want sm to be something more than that.

Not even close.
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Laadimine...
Laadimine...
02.01.2018 - 19:03
Kirjutas boywind2, 02.01.2018 at 18:46

steve just rushes. i want sm to be something more than that.


Then surely he would love the infantry change then. The issue people are seeing with sm is in the lower fund settings. It has definitely become a lot less popular, dragon was correct on that. But this isnt necessarily because its weak. I believe it due to how difficult sm is to play and control on lower funds. You dont encounter it that much these days in ukr for example. But in competent hands its still at the top of the meta. Sm is still my primary go to ukraine in duels. I notice people like witch, acqui and mauz still use it and for more than just mindless rushing.
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Laadimine...
Laadimine...
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