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29.10.2024 - 16:36
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Calradia Atwar 1267 AE: Competitive Version

Based on an alternate timeline from the original M&B game series

Calradia is a fictional continent and the main setting of the Calradian map series. There are currently 3 presets for this map in being the: "Eastern", "Western", and the large "Full" version of the continent.







Settings
Calradia Atwar: 1 Alliance Max
The winning conditions are annihilation.
Starting funds are non-changeable
Rare units are set to HIGH.






Rules
Rules must be followed strictly. Breaking it might result in ban.

-No wall-fucking, no trespassing T1

-No unconsented ally-capping.

-Sea-walling with land units is strictly prohibited







Game Mechanics

-70 Turns = 4 Turns = 1 Year

-Capitals: Faction capitals are worth a large amount of Income, reinforcements and have access to special units.
They are also in bolden on the map background for easy identification.

-Trade system: Across the sea, you will find cities named "Trade Hubs" these hubs have a worth anywhere from 250$ - 600$. The sea raider factions' main goal is to maintain control of respective trade and disrupt enemy trade whilst funding allies inland.

-Rare unit crisis: There are rare crisis units that can give the player a medium to huge debuff when attacking any city. These units will have high attack high crit and low hp. It is best to suicide these units as quick as possible.
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The Gifted INC.






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