Deleted User 685984 Konto kustutatud |
01.05.2016 - 12:11
When ppl are trying to ally end you see it taking a good few turns. So it would be good to add the option to see who accepted & declined so you don't waste ur time repeating the same thing. When ppl are tired & bored they call for an ally end........Someone proposes a change so that the limit of alliances can be made. Some people decline the changes just to troll, so it would be nice to know who accepted & declined so you are not sitting there for like 3-7 turns just saying "Who is not accepting" & voting people off of the island just cos they have the least amount of SP. And when all that happens it just turns into a waiting game & is annoying & stupid & takes the fun out of this game.
---- *War in Europe again isn't good for anyone... that's why the EU Needs to Evoke and Become the EEC once more, as an International, Nationalist Union Long Live The Realms! Long Live the Europeans!*
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KingJim Konto kustutatud |
01.05.2016 - 13:01 KingJim Konto kustutatud
You can tell next turn who accepts and who declines.
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Deleted User 685984 Konto kustutatud |
01.05.2016 - 13:17
Ur not understanding me. Read it again.
---- *War in Europe again isn't good for anyone... that's why the EU Needs to Evoke and Become the EEC once more, as an International, Nationalist Union Long Live The Realms! Long Live the Europeans!*
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Deleted User 685984 Konto kustutatud |
01.05.2016 - 13:17
You cant.
---- *War in Europe again isn't good for anyone... that's why the EU Needs to Evoke and Become the EEC once more, as an International, Nationalist Union Long Live The Realms! Long Live the Europeans!*
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01.05.2016 - 13:23
Diplomacy chart ALWAYS shows who is allied, at peace or at war; almost instantly (during ongoing turn). You are right that it does not show whether someone didn't send peace or ally request, nor if a request was denied. Does it really matter? Btw. I'm against anything that facilitates ally-end, since war is the "natural" condition in this game called atWAR.
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Deleted User 685984 Konto kustutatud |
01.05.2016 - 14:14
When ppl are tired & bored they call for an ally end........Someone proposes a change so that the limit of alliances can be made. Some people decline the changes just to troll, so it would be nice to know who accepted & declined so you are not sitting there for like 3-7 turns just saying "Who is not accepting" & voting people off of the island just cos they have the least amount of SP. And when all that happens in just turns into a waiting game & is annoying & stupid & takes the fun out of this game.
---- *War in Europe again isn't good for anyone... that's why the EU Needs to Evoke and Become the EEC once more, as an International, Nationalist Union Long Live The Realms! Long Live the Europeans!*
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Deleted User 67426 Konto kustutatud |
01.05.2016 - 14:15
I am also against this. How would you feel if you are the strongest player and have most sp. but then everybody in game is rallying to ally end because you are too strong. You can stall them by saying you support ally-ending but instead you decline the change in setting, so you can build more men to steamroll. Next you war everyone and win the game and don't have to share sp.
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Deleted User 70012 Konto kustutatud |
01.05.2016 - 14:22
this is not diplomacy related. He wants to know who accepted or declined to change settings.
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Deleted User 70012 Konto kustutatud |
01.05.2016 - 14:24
So you support a unethical form of diplomacy (secretly refusing to accept a change of game settings) because you don't want them to ally-fag against you? your argument is illogical and comes off as greedy.
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Deleted User 67426 Konto kustutatud |
01.05.2016 - 16:06
It makes the game more fun and have more variation. War is deception ~Sun Tzu If Player knows the thought of other player, it would be plain boring.
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Deleted User 685984 Konto kustutatud |
01.05.2016 - 17:09
That is a shit & reatard way to play the game. It becomes a waiting game & no longer AtWar.
---- *War in Europe again isn't good for anyone... that's why the EU Needs to Evoke and Become the EEC once more, as an International, Nationalist Union Long Live The Realms! Long Live the Europeans!*
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Deleted User 67426 Konto kustutatud |
01.05.2016 - 18:24
It what you get for being a rp player. You could just hunt them down
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Deleted User 685984 Konto kustutatud |
01.05.2016 - 18:34
Even in FFA's & GGS's the same thing happens.
---- *War in Europe again isn't good for anyone... that's why the EU Needs to Evoke and Become the EEC once more, as an International, Nationalist Union Long Live The Realms! Long Live the Europeans!*
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Deleted User 67426 Konto kustutatud |
01.05.2016 - 19:10
Basically I am against way to make ally-end easier. I had a bad experience with all-fag , surrounding me. And I also believe at-warian has the right to privacy so they can hide their war plan. I don't want an easy game for ally-fags. Although some ppl don't have enough time to play, it's isn't my fault. This could be a game changer, if the troll out last the so call future leaver. This is AT-WAR!
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Deleted User 70012 Konto kustutatud |
01.05.2016 - 20:04
People should know who is delaying the round, exploiting the system for your advantage is not "war'. Stop being a hypocrite.
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01.05.2016 - 20:20
OK. You added this to your initial statement. Now it is understandable. It is actually about changing game settings to allow more alliances than originally fixed.
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Deleted User 67426 Konto kustutatud |
01.05.2016 - 20:25
War is not always fair
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01.05.2016 - 20:29
War is never fair, unless you put the generals or "commanders in chief" to duel each other.... and unarmed! ![]()
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Deleted User 67426 Konto kustutatud |
01.05.2016 - 20:30
Make Each player in the game proposal the Ally Limit. there this should smoke them out.
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Deleted User 70012 Konto kustutatud |
01.05.2016 - 20:44
which is why is hypocrite when you cry about ally-fags, but defend your shady tactics. The Game settings shouldn't be used as a weapon in your quest for easy SP, which is why we should know who accepts and declines setting changes. Most of the time settings are not changed because a player is afk or a low rank doesn't know how to accept the changes.
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Deleted User 67426 Konto kustutatud |
02.05.2016 - 04:47
That would also depend on rolls. Also if both attacker and defender dies the defender wins
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02.05.2016 - 05:54
how about loosing earned SP, u have life obligations, but u need to wait hour cause someone doesnt accepting ally end cause 100 SP or something, and its to far to kill him, or we would need like 3 hours to kill him, specialy in games without modern units like planes, like in Medieval wars, when u need hour just to get to America from middle east or something
---- It's scary how many possible genocidal war lords play this game, and i could be one of them
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02.05.2016 - 07:01
World games are plagued with issues yet people still play them and whine... just play proper games and enjoy the game, ie team games, 1v1 and smaller maps
---- Seule la victoire est belle
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Deleted User 685984 Konto kustutatud |
02.05.2016 - 08:04
It's not war it is a waiting game.
---- *War in Europe again isn't good for anyone... that's why the EU Needs to Evoke and Become the EEC once more, as an International, Nationalist Union Long Live The Realms! Long Live the Europeans!*
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Deleted User 140287 Konto kustutatud |
02.05.2016 - 10:26
You win without fighting~ Sun Tzu A good slowroll.
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08.05.2016 - 02:27
Think what the OP is trying to say is players should be able to see who rejects the proposal. Say max ally is set to 3 and there are five players in a game. One player proposes a change to increase ally amount, then one of the players rejects it. He wants the ability to see who rejected the proposal. I've experienced the same issue with all players in game saying 'I accepted' when it's clear as day some one is rejecting the proposal, which causes game to delay from ending. Any way, nice suggestion OP.
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KingJim Konto kustutatud |
08.05.2016 - 06:15 KingJim Konto kustutatud
how lazy are you to read ?
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08.05.2016 - 06:52
Thanks, was about to reply. ![]()
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08.05.2016 - 07:50
Says the guy who didn't read the OP properly and nearly derailed this topic.
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Oled sa kindel?