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Postitused: 5   Külastatud: 31 users
12.06.2021 - 21:59
As far as all of you know, currently the only way to get Player General in maps is by cloning them from the main map. I know you can add the Player general unit in map maker, but it's useful mainly in scenarios. If the map i'm making is intended to be played in competitive/semicompetitive/FFA way i still can't figure how to add the general naturally on his own like previous map makers. I don't know many of code but i think it isn't many difficult to bring him back naturally.
Laadimine...
Laadimine...
12.06.2021 - 22:04
Edit: If i remember well, in the old Silverlight editor when you made a new map from scratch was an option "import default units", i think this option could help us all.
Laadimine...
Laadimine...
12.06.2021 - 22:12
 Mobster (Moderaator)
Kirjutas I_Hate_You_All, 12.06.2021 at 22:04

Edit: If i remember well, in the old Silverlight editor when you made a new map from scratch was an option "import default units", i think this option could help us all.

There still is something similar to that option. I figured it out some time ago lmao. And it works.
Laadimine...
Laadimine...
12.06.2021 - 22:58
Kirjutas Mobster, 12.06.2021 at 22:12

Kirjutas I_Hate_You_All, 12.06.2021 at 22:04

Edit: If i remember well, in the old Silverlight editor when you made a new map from scratch was an option "import default units", i think this option could help us all.

There still is something similar to that option. I figured it out some time ago lmao. And it works.



But for example, i did a big mistake cause i made my map from zero and now i dont figure out how to add the general like before lol ;_;
Laadimine...
Laadimine...
12.06.2021 - 23:16
 Mobster (Moderaator)
Kirjutas I_Hate_You_All, 12.06.2021 at 22:58

Kirjutas Mobster, 12.06.2021 at 22:12

Kirjutas I_Hate_You_All, 12.06.2021 at 22:04



I believe an admin can help you about that.
Laadimine...
Laadimine...
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