Currently part way through reading the interview. I have a followup question. You mentioned that you didnt use HTML5 because it was in its infancy at the time you wrote the game. If you had to rewrite the game now, would you still use silverlight, or would you use HTML5?
It's a difficult question. We might have actually decided to go with HTML5, but then the game would be completely different, and definitely not as cool as it is now. Actually, I don't really think we would've been able to finish it.
So, in the end, I'm really glad we used Silverlight.
Very nice i hope when this game gets into kongerate it will get a better fab base because in all honesty this is an amazing game to play when your bored of all the mainstream crap
"Austria the shield and Prussia the sword!" Too bad that they are attached to the wrong arm: The right one holds the defiantly gli stening shield, and the left one is supposed to wield the sword"
-Franz Grillparzer, Prussian Officer
Also, when you guys integrate to Kongregate, will more mods be selected to accommodate for the influx of players?
I would hope so, but of the community we have now all of the decent candidates have been made moderator (and a few extratakeanap_oleon who are not so decent). It would probably be better to wait for that influx of players so there are more choices than what we have now.
on topic: good interview, I'm glad we will be integrating into kongregate soon even though I haven't been to it since it was bought by gamestop. I have a question though, in most games on kongregate the users receive a bonus of some sort for retention. What will they receive?
I have a question though, in most games on kongregate the users receive a bonus of some sort for retention. What will they receive?
I would hope not much, if anything. Maybe a new strat or a new unit, but users who are already registered should be able to receive the bonus as well for logging in from kongregate, so as not to create any sort of unfairness.
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Amok - Programmeerimine Ivan - Disain, veebileht Clovis - Programmeerimine Dave - Dave'loper of the game Brianwl - community relations and waffel advocate